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Detailed description of Chess Assistant Light

1.Database

2. List and Splitting

When opening a database, the first item one sees is the classic list of all the games contained in it. The list presents not only all the games but also all the information on each game as well, such as names of the players, results, ECO code, date, the first moves, etc.

To the left, one can also see a few letters saying if the game is commented, for example. Besides, there are several squares indicating whether the game is put into one of Chess Assistant’s classes.

Although the complete list of the database contents is indeed the first thing one sees, this list can also represent the contents of datasets (smaller, temporary groups of games from a base) such as the results of a search for example. These results can be easily saved after as a separate database by entering the dataset menu at the top and choosing Save as new base… or by using shortcut Ctrl+B.

Apart from the classes, which identify certain games by topics (strategy, historic game, etc.), one can also color a game in the list.This means changing the color of the listed game thus allowing you to identify it easily.

This is of help when it's necessary to mark those games you already saw, or the games you'd like to separate in order to use them later.

Naturally, as almost every aspect of Chess Assistant, the list is entirely customizable: from the fonts, to the number and names of classes shown; from the items (names, date, ECO, etc.) displayed, to the order in which they are displayed. Re-ordering presentation of the items, for example, requires only to highlight the group by clicking on the name, and then dragging it to the left or right towards the spot desired.

Viewing the contents of a base and viewing a game from a base is usually provided in two separate windows. However, there is also a possibility of splitting the windows so that you get a small view of the list at the top as well as a small board and a notation pane at the bottom.

This allows you to view the contents of a game quickly while keeping the list in view.

3. View mode

4. Playing a game

5. Analysis

6. Searches

7. Trees and Cap data

8. Folders/classifiers and Classes

9. Printing and Exporting

10. Statistics

11. Fonts, colors, pieces, backgrounds and DGT board

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